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(let forever ()
  (forever))
loop
   null;
end loop;
loop:
	goto loop;
#define forever while(1)
forever {
	// Do something
}
for(;;){
	// Do something
}
while(1){
	// Do something
}
(loop []
  ;; do something
  (recur))
IDENTIFICATION DIVISION.
PROGRAM-ID. no end loop.
PROCEDURE DIVISION.
PERFORM UNTIL 1 < 0
   DISPLAY "Something"
END-PERFORM
STOP RUN.
while (true) {
	// Do something
}
for (;;) {
	/// Do something
}
while (true)
{
    // Do something
}
for (;;) {}
while (true) { }
for (;;) {

}
while (true) {
  // do something
}
defmodule Looping do
	def infinite do
		# Write code here	
		infinite
	end
end
loop() ->
	do:something(),
	loop().
do
end do
for {
	// Do something
}
while (true) { }
import Control.Monad
forever $ pure ()
let x = x in x
import Control.Monad
forever (getLine >>= putStrLn)
while (true) {
	// to infinity
}
for(;;) {
	console.log('Oops')
}
for(;;){
	// Do something
}
while(true) {
	// Do something	
}
while (true) { }
(defun infinite-loop (x)
  (apply x (infinite-loop x)))
(loop)
repeat
until false
while true do 
	-- Do something
end
::loop::
goto loop
for (;;);
while (true) {
    // do something
}
repeat until false;
While True do { nothing };
while (1) {
   do_stuff();
}
say "" while True;
repeat, write("hello\n").
?- repeat, false.

% repeat/0 is built-in, but could be defined like this:
repeat.
repeat :- repeat.
loop :- loop.

?- loop.
while True:
    pass
loop do
  # endless joy
end
loop {
	// Do something
}
while(true){
  println(3)
}
[] repeat.
Do
    ' Do something
Loop

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